Tuesday, September 17, 2013

Games that pushed the limit

With today’s powerful gaming machines that have gigabytes of memory, it’s not really impressive to make a game look shiny. Back in the day though, you had to work with sometimes only a few kilobytes of ram to make a game look like something special. This is a tribute to games spread across various platforms that pushed their hardware to the limit.

5. Solaris (2600)

Solaris is the largest Atari 2600 cartridge, with a then impressive 14 kilobytes of data. Like I said, it was impressive back then (that could barely fill one word document now). Solaris is massive, with multiple areas to explore via your star map.  When you run across an enemy Zylon ship (no relation to Battlestar Galactica’s Cylons) you’ll engage in exciting, flicker-free dogfights. Solaris may not look like much today, but give it a chance.

4. Battletoads (NES)

Parallax scrolling galore! Games like this make me wonder why most games on the TurboGrafx 16 couldn’t scroll backgrounds… I mean, Battletoads on the NES did it. Battletoads also has detailed character sprites that do various animations in different contexts. The most inspiring graphical feat has to be the tower in level 12. There, you’ll see the pseudo-3d effect of rotation. It’s a shame that you probably won’t get that far though, as the game is notoriously difficult starting on level 3. Still, Battletoads gives you a glimpse into Rareware’s early talent.  

3. Contra: Hard Corps (Genesis)

Contra: Hard Corps is amazing not for any trick in particular, but just for how much crap is thrown on screen at once. Seriously, they call it Hard Corps for a reason: It’s hard. There are legions of bad guys waiting to waste your continues, and it’s your job to stay alive. No matter how hectic things get, however, there is never any slowdown… even with a second player joining in on the fun. By the time you’re riding on a missile in the sky trying to stop a giant alien brain, you’ll start believing that maybe Sega was right with all that Blast Processing business.

2. Doom (SNES)

Yeah, this version of Doom looks like someone smeared petroleum jelly on your television screen. Still, remember that this game is running on a Super Nintendo, a 2d machine. The fact that you can move around 360 degrees in a three dimensional environment is just stunning. The game is pretty playable, but due to its blurriness you really have to wait until you see the white of a demon’s eyes before you start shooting. You really are better off playing almost any other version of Doom though. Even the Sega 32X has a decent version (although the music sounds like an orchestra of armpit farts).

1. Perfect Dark (N64)

Is there anything Rare can’t do? This bad boy looks as impressive as some triple A computer games of its day. With reflective surfaces and dynamic lighting that can be altered by shooting out bulbs, Perfect Dark made good use of the N64’s expansion pack. There was even an option for an “hd” widescreen mode in an era where tube televisions were king. Heck, it even had Dolby Surround Sound. All this came at a cost, however, as the game’s framerate moved like the battle of the Monitor and the Merrimack. Still, few noticed such limitations when you could rescue the president from alien terrorists on board Air Force One.   

Saturday, September 14, 2013

Oldboy


I’ve been meaning to see Oldboy for the last six years or so. I first saw a copy of the dvd at Blockbuster probably back in 2006 or 2007. At the time, I think I had other movies that I wanted to rent first, so I postponed Oldboy for a later trip. The next time, the copy was out of stock. So was the week after that. Apparently, there was only one copy of it at the store, and it was a popular cult classic. It didn’t help that my depression hit around this time, and that I lost interest in most movies. So, I didn’t see Oldboy and I kind of just forgot about it.

Then I recently stopped off at Moviestop (a used dvd and bluray store) and lo and behold, there was Oldboy… and it was on sale! Well, I figured that the time was right, and I bought it. And now I’ve seen it.

So, did it live up to the long wait? I should mention first that when I wanted to watch it back in high school, I didn’t really know anything about it (other than the fact that it was a South Korean film).  Let me say that Oldboy is one of a small handful of films that made me feel quite disturbed after viewing them, with The Road, Seven, and A Clockwork Orange at the top of the list (the only film I’d recommend out of those three would be The Road). There are scenes of tongues getting chopped off, teeth being pulled, and squid being eaten alive. It’s not exactly A Wonderful Life.

So, what’s good about Oldboy? Well, the storytelling and pacing are top-notch. The plot is basically that an ordinary Korean man has been imprisoned for 15 years for what appears to be literally no reason. After his eventual release, the only thing on his mind is vengeance. The movie reminds me a bit of Memento, with mysteries lurking in every shadow of the film. Oldboy also hides a cruelly ingenious twist at the end, which blew my mind.

The main problem I have with Oldboy is that is seems to be part of a larger affliction of Hollywood and current moviemaking in general. I call it The Dark Knight Syndrome. Where everything is just dark, brooding, and leaves you feeling like crap (of course, I actually love The Dark Knight). Still, Oldboy’s grip will command your attention until the very last frame.

Monday, September 2, 2013

Devilman: A Theodicy


If you think comic books or cartoons are just for children, then please, for God’s sake, don’t let your kid ever watch or read Devilman. Devilman is a work strictly for adults, and for thinking adults. If you are narrow minded, you’re probably going to walk away thinking it’s satanic or some nonsense. So, what exactly is Devilman? Devilman is a manga (basically a Japanese comic book) written by Go Nagai all the way back in 1972. There are also two OVAs that were produced in the 80’s that animate chunks of the original manga.

Devilman centers on the young Akira Fudo, who becomes aware of the existence of demons. Due to his pure heart, he not only survives a possession, but takes control of the most powerful demon in existence, Amon, and thus becomes Devilman. Devilman fights to protect mankind and the girl he loves, Miki. Sadly, after waging war on the demonic hordes, Miki is actually murdered by fearful humans in retaliation for her relationship with Akira. Seeing his beloved’s head on a pike, Devilman becomes enraged and kills the mob. With no one left to protect, he begins his final battle with Satan, who while dormant, was his childhood friend, Ryo.

After the Earth is destroyed in their battle, Satan is victorious and lays next to Akira as he dies. He tells Akira that he loves him. He details the origins of demons, explaining that God created them, but hated what he had made. Satan, then an angel, believed this to be unjust of God and sided with the demons. However, Satan realizes that he was just as wrong as God for trying to destroy humans.

Of course, I just outlined the whole plot, but it serves my next point. There are very few Japanese works that rival Devilman’s drama. Devilman is about the tragedy of life. Not only is this great storytelling, but it’s very interesting from a theodicy point of view. Of course, Christians believe God to be good, and that Satan is evil, but why do we believe that? Have we forgotten Epicurus’ problem of evil, "Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?" Basically, is God a villain or a fool?

Devilman answers in the former, that God is evil. What is forgotten, I think, is that there is another option. That God loves us, and in His love, He has given us free will. Free will is the ability to choose good or evil. Or rather, to obey God or not to obey Him. You see, God knows our tears, but He isn’t deaf to our pleas. If everything was perfect, and we never had a choice, yes there would be no physical pain, but there wouldn’t be any true love in the universe. You have to have choice to have love; it can’t be forced. So, when humanity chose to defy God in Genesis, God made a choice, too (If God doesn’t have free will as well then He’s just a force of nature, not a personal being). God chose to love us, and love us unconditionally. He could and should have left us to wallow in our own filth and misery, but for no other reason than He loves us, He decided to offer redemption through His son, Jesus.

The cross is the perfect answer to the problem of evil. It’s poetry in motion. It’s divine love. So, while I really like Devilman as art, I do believe the philosophical content it brings up is flawed. Still, it’s one hell of a story.

Sunday, September 1, 2013

Syria


Well, I’ve tried to avoid talking about politics for a while now… but since the powder keg of the Middle East is about to be ignited by a certain buffoonish president, I thought I should put my thoughts down before it all blows up. I’m honestly surprised at Obama. I really am. I mean, Obama has been a fairly mediocre president, but he’s never screwed up this badly before. I’m going to sum this Syrian mess up in a single sentence: You can’t be against the Iraq War and be for involvement in the Syrian Civil War. That’s the crux of it.

Seriously folks, are we forgetting about the Iraq War? Are we lemmings gleefully running over a cliff? The Iraq War cost over a trillion dollars, 4,459 American soldiers, and at least 134,000 Iraqi civilians. War is not a video game, people. The similarities between Iraq in 2003 and Syria now are astonishing. Both involve dictators, both involve the alleged use of chemical weapons by said dictator, both have had responses portrayed by America as operations that would free an oppressed people, and both have literally no U.N. support on the American side of things. Sound familiar yet?

Listen, of course Assad is an evil piece of death worshipping garbage. You won’t hear an argument from me. That being said, do we really know what we’re getting involved with here? There are dozens of tin-pot dictators in the world, why are we focusing on Assad? Why not liberate North Korea or Zimbabwe? Since Iran is an ally to Assad, do we know how they’ll react when we bomb Syria back to the stone age? Will Israel get pulled in? Will the initial U.S. strikes morph into a prolonged invasion and occupation? Finally, even if the rebels overthrow Assad, will they be any better than he was (since much of the insurgency consists of Al-Qaeda)? One more thing: Can Obama answer any of those questions honestly?
      
I mean for God’s sake, man, there’s a video of a rebel eating a Syrian soldier’s heart; these guys aren’t exactly George Washington. I’m not even convinced that the rebels didn’t use the gas themselves just to draw us onto their side. I know Obama is trying to do good, but I think he needs to listen to ol’ Buffalo Springfield, “It’s time we stop, hey what’s that sound, everybody look what’s goin down.”

Tuesday, August 6, 2013

Three beliefs that are killing the church


3. The Earth is 6000 years old

The riotously funny (and sadly mostly forgotten) Bill Hicks illustrated the insanity of creationism by an imaginary conversation, “Okay, dinosaur fossils, how does that fit into your scheme of life? Let me sit down and strap in. He says, ‘dinosaur fossils? God put those here to test our faith.’ Thank God I’m strapped in right now here man.” If you want to be taken seriously by smart people, you have to not be stupid. Saying that The Flintstones was basically a documentary is a sure-fire way to get judiciously laughed at for being batshit crazy.

Listen, I don’t pretend to know all the particulars of the origins of everything. I’m not that smart. But don’t tell me that dinosaur fossils were put here to either test our faith, or that somehow Noah’s Flood managed to neatly arrange all the different strata layers with no rabbit fossil ever touching a Precambrian trilobite fossil. I actually heard some popular creationist say that there was an “ice shield” hovering above the earth before Noah, and once people starting sinning too much, God turned the ice into rain. Wonderful. Too bad that’s not science. It’s also really stupid, because light couldn’t penetrate that much water, but let’s just forget about that.

Just because evolution happened doesn’t mean that there isn’t a God. You can’t take a literal approach to Genesis (which is pretty hard, because what is six days to God anyway) and ignore creation itself. The famous Christian scientist Francis Collins (who was the head of the Human Genome Project) wisely said that God really gave us two books: The book of the Bible and the book of creation. You can’t ignore one just because you don’t like what it’s saying. Also, if you don’t believe in evolution, look up the transitional fossil Tiktaalik.

2. Gays are pedophiles

I’m going to keep this one short. We shouldn’t even have to talk about something so ridiculous. Just because gays like the same gender, does not mean that they like children of the same gender. How fundamentalists can’t seem to remember this boggles my mind. I honestly don’t know where I stand on gay marriage, but I know that God loves gays unconditionally, and we have to treat them with human dignity. The bottom line is you are not being loving, and not being a good Christian, when you hate someone. If you slander gays as being the worst thing in the universe, child abusers, then you’re a hateful jackass.

1. The world is going to end tomorrow

Listen. Christians have been saying we’re in the end of days since the first century…. and they’re always wrong. The Bible itself says in Matthew 24:36, “But about that day or hour no one knows, not even the angels in heaven, nor the Son, but only the Father.” It’s right there, in black and white. The idea that God only meant the day and hour, but really didn’t mean the year, is just stupid. Do they really think God is that misleading? Was He being sarcastic in that verse? I’m pretty sure anyone who honestly extrapolates that verse is going to come to the conclusion that we shouldn’t try to “ballpark” the apocalypse.

The pragmatic reason why we shouldn’t try to construct a doomsday calendar is simple: It makes us look like a fear-mongering religion that’s more concerned with escaping to Heaven than helping people on Earth in the here and now. As it says in John 3:16, God loves the world. Therefore, we need to help people in the confines of our broken world and not just throw a Hal Lindsey pamphlet at them.

Monday, July 15, 2013

Faith Itself


Allow me to preface my article with this: I am among the least qualified to talk about belief. That being said, I, along with everyone else, must take a stand on one position. We are all shown evidence, much of it conflicting, and we are forced to make a choice about reality. This is entirely personal, and I will even argue subjective at its very definition.

We all have to fight with time. The sand in the hour glass is fleeting, and death’s icy grip is ever tightening. How then, shall we live? Even more importantly than that, what should we believe (as our beliefs directly influence our actions)? The problem, we soon realize as a child whose boundless optimism fades into bitterness, is that the world is a very strange place… and it is cruel. The years burn, as the Smashing Pumpkins aptly said.

In this Hell, we must choose our beliefs. Yet there's nothing that can be completely proven. Believing in the external world itself is an act of faith. We are relying on our senses, which are limited and weak from an evolutionary standpoint. Biologically, we’re built solely for survival, equipped with “selfish genes.” The very existence of the universe is something that should be impossible. After all, as Shakespeare once wrote in King Lear, “nothing will come of nothing.” Atheism and Theism are both equally nonsensical when it comes to answering our origins. Either nothing sparked something, or God, which came from nothing, sparked something. Life is inherently absurd.

The only thing that can actually be proven is that the self exists, “I think therefore I am.” Yet this is hardly a coherent worldview. Every belief in your mind is a leap of faith. If you believe that the universe has just always existed, that’s faith. If you believe that God has always existed, that’s faith.

I believe in God because I know that in atheism, the universe will burn out. It will take billions of years, but the stars will die, and to the dark we will return. Therefore, there can be no true value in secular humanism, as there is no legacy. On the other hand, I see that belief in God, and Christianity in particular, is a rebellion against the absurd. Love is a rebellion against the death and sadness of our natural state, and no one demonstrated that love more clearly than Jesus.

Saturday, June 29, 2013

Obscure game reviews

10. Little Samson (NES)

On a console crawling with cutesy platformers, Little Samson is... another cutesy platformer. But so what? It’s unique in that it’s done almost as well as a first party Nintendo game. You don’t just control one character, or two or three, you control a whopping four characters. From a tree climbing human boy, to a fire breathing dragon, to a stone golem, to finally a small but plucky mouse, Little Samson is packed with variety. Since it was released in the twilight years of the NES’ lifespan, the graphics are also top rate for an 8 bit game. It’s also quite the sight to see a mouse take on a giant green Cyclops in a boss fight.

9. Oddworld: Stranger's Wrath (Xbox)

Oddworld has always been… well, odd. The previous three games in the series had been platformers, while Stranger’s Wrath decided to dip its toes in the waters of shooters. While it’s accurate to say that Stranger’s is indeed an fps, it’s decidedly not a mindless Call of Duty carnival sideshow where you just whack the baddies. Stranger’s Wrath is very artistic in its mayhem, where the settings are as alien as a town filled with talking chickens and your ammo is literally live animals. Stranger’s Wrath also features a pretty cool main character (The Stranger), whose past is shrouded in mystery.    

8. Sonic CD (Sega CD)

The defining game on the criminally underrated Sega CD. Sonic CD is quite unlike its Genesis counterparts. In addition to a funky CD soundtrack and some cool “Mode 7” style 3d graphics, Sonic CD features levels that actually encourage you to explore. While you still play as Sonic, and still run as fast as you can to the goalpost, the game no longer tries to force you along. There are three time zones that will have you going to the past, present, and future. In each of these time zones, the levels are different, and you’ll want to explore each era to see how the levels change. Sonic CD does lose a few points for introducing Sonic’s annoying love interest, Amy, to the series.

7. Star Trek 25th Anniversary (Computer)

Star Trek: 25th Anniversary is a trekkie’s dream come true. You’ll find yourself shooting photon torpedoes at Klingons in hair-raising space dogfights, to going on away missions to solve various mysteries. The game is broken up into seven different “episodes” and is actually described as a lost season of the tv show. The cherry on top of the sundae is that the entire original cast does extensive voiceover work. 25th Anniversary was created to honor Gene Roddenberry who had passed just a year before the game was made, and it’s a fitting tribute. The adventuring spirit of Star Trek is captured here, and at the end of the game, William Shatner gives a short but heartfelt speech honoring his friend.

6. Snow Bros. (NES)

Here’s a forgotten gem. Imagine Bubble Bobble but only better… and with snow. Well, that’s Snow Bros. in a nutshell. Your goal is to roll up monsters in big snowballs, then launch them away so they crash. It’s simply superior to Bubble Bobble because of the combo system. You see, you can time your snowballs so that they hit multiple enemies; this makes the game more interesting. Snow Bros. is also a blast with two players. I remember playing this game in elementary school with my best friend and how we could never get past the twin eagle boss. 

5. Sengoku 3 (Neo Geo)

SNK sure knew how to make arcade hits. Sadly, the Sengoku series never hit the mainstream like Samurai Shodown, Metal Slug, and other Neo Geo favorites. Honestly though, until this third installment, Sengoku was merely average. With the third iteration, however, it became something special. Unlike many beat-em-ups where you just mindlessly punch, kick, and repeat, Sengoku 3 allows you to combo your moves. It’s not Marvel vs. Capcom or anything, but it’s a nice touch and makes you feel like one badass ninja. The spritework of the game deserves praise as well. It’s like they took Garou: Mark of the Wolves, and just made the screen explode with action. It should also be noted that one of the main characters looks like Strider Hiryu, which is awesome.

4. MUSHA (Genesis)

I don’t much like spaceship shooters, but MUSHA is an exception. Considering this game was released in 1990, a full year before the Super Nintendo, I’d say it’s quite an accomplishment. The graphics are gorgeous for their time, and there’s some great use of parallax scrolling and illusory depth. I also love the game’s futuristic take on feudalistic Japanese architecture. While many shooters share a similar concept with MUSHA, it’s the smooth as butter controls that make it stand out. You can dodge enemy fire with the agility of a tiger… with lasers. There’s also a lot of customization for a game like this. You can choose one of three energy weapons to power up, as well as collect “P-chips” to surround your ship with helper robots. MUSHA also has some rockin music that goes above and beyond traditional Genesis fart sounds.

3. Body Harvest (N64)

Yes, the graphics in this game look like mud. Yet Body Harvest is one of the most ambitious games ever produced, and it paved the way for the Grand Theft Auto series. In Body Harvest your goal is to time travel to different places on Earth, and stop an alien invasion from ever taking place. So, you just kill aliens, right? Yes and no. You do, but you traverse the landscape anyway you want in order to do it. Not many N64 games have you blowing up stuff in a tank, to then hopping out and exploring the wreckage on foot. Body Harvest also has some light adventure aspects, as it allows you to enter buildings and talk to folks.

2. Ristar (Genesis)

It’s hard to believe that a game made by Sega in their heyday is not more well-known. Unlike most Sega games, Ristar doesn’t have a lot of attitude. In fact, he’s more like Mario than Sonic. The game consists of the titular Ristar using his stretchy arms to explore new areas and grabbing bad guys to give em a quick headbutt. Ristar really is a delightful game. You’ll explore new planets, each one completely different. These consist of a world covered in ice (if you stay still, Ristar will make a snowman), to one built entirely around musical instruments. As a quick mention to the graphics, Sega did the impossible: Ristar seemingly breaks the console’s 64 color limit. Now where's Ristar 2?

1. Shin Megami Tensei II (SNES)

Now we’re really getting obscure. Only released in Japan, but now available through English rom translations, Shin Megami Tensei II is the most controversial game I’ve ever played. The majority of the gameplay is similar to the old Wizardry DOS games in that it features a first person perspective in dungeons. Suffice to say, there’s not much to see in this mode, and it’s definitely not why I like this game. It’s the story. The plot of the game basically depicts you, Aleph, trying to kill God. Picking a fight with God might sound like a bad idea, but in this game, he’s evil as hell. I love the game for having the courage to show that not all interpretations of God are equal. Some are disgusting. SMT 2 could be shown as a critique of fundamentalism and hard-line Calvinism in particular. Good thing I believe in a loving God.