Fable was a disappointment. The
game’s creator, Peter Molyneux, hyped it to Shroud of Turin levels ever since
the Xbox first launched in 2001. Back then it was called Project Ego, and I
remember reading in the very first issue of OXM how the game would allow environments
to grow in real time and how every action would have a direct consequence.
Yeah, that didn’t happen. Yet the amazing thing is how great of a game Fable is
in spite of that. The game’s plot is pretty linear, but it does allow you to be
either good or evil and your body even changes as a response. From the sleepy
hamlet of Oakvale, to the unnatural horrors of Darkwood, Fable succeeds because
it really does make you feel like you’re in an enchanted world, a fable.
I love Fable 1 I have Fable the lost chapters and geek cried when I found out it works on the 360. Skyrim is another great gem that led to disappointment, I remember reading that it would allow you to affect the economy in ways such as if you burn down a towns farm the prices of vegetables would go up because of them coming from further away thus also affecting the town that owned that farm same with wood-mills. my first toon was a mage with fire hands.... I tried and tried and tried to burn stuff down. still a great game :)
ReplyDeleteYeah, Fable is still a great game, but it could have been a masterpiece...
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