4. Super Mario 64 (N64)
In 1996 gamers were entering a new world, the 3d era. No
longer were you restricted by two dimensions. You could finally move in 360
degrees of complete freedom… or at least that was the idea. See, before Super
Mario 64 came out, this was only a theory, never actually done in practice.
Games like Bug! For the Sega Saturn and Crash Bandicoot for the PS1 proved that
3d platformers had a long way to go. Then, Mario 64 came out. As soon as you
started up the game you could roam around Princess Peach’s garden
outside her castle. Just In this little area, gamers were blown away. You could
run, jump, slide, crawl, and swim anywhere your heart desired. This was true
freedom of movement. Nintendo did it. They mastered 3d and they wanted the
world to know about it. Even the camera, for its time, was highly fluid, as
opposed to the terrible fixed cameras of games like Bug! and Crash Bandicoot.
Once you get inside Peach’s castle however, it’s apparent that Bowser is up to
his old tricks again, and has kidnapped the poor princess along with the
castle’s life source, the power stars. To get them back and save the one you
love, you have to be a bit crazy… you have to jump into the castle’s paintings.
Yes, in each painting is a whole world waiting to be explored and saved from
Bowser’s minions. This was an innovative idea from Nintendo. Of course, once you're in the paintings, the standard Mario rules still apply, hop and bop on
enemies’ heads and make precision jumps to get to your goal. Mario 64 is best
3d platformer ever made, and it’s the greatest game on the N64.
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