Chrono
Trigger pushed the poor Super Nintendo to its limits. At a massive 32 megabits,
it barely squeezed onto the Super Nintendo. Chrono Trigger was developed by the
“Big Three” Hironobu Sakaguchi, creator of the Final Fantasy series, Yuji
Horii, creator of the Dragon Quest series, and Akira Toriyama, creator of the
Dragon Ball series. With such a star-studded list of developers, Chrono Trigger
had to be good… and it was. Chrono Trigger gives off a very unique feel, partly
due to its heavy anime influence, which was rare at the time of its release in
the west (doesn’t Crono look like Goku?). The game also has a whopping 13
different endings, which, suffice to say, was unheard of in 1995. The battle system
was also different, while it was turn based, you could combine different
characters’ attacks to make bigger ones. Of course, Chrono Trigger’s biggest
claim to fame is the ability to travel back in time or forward into the future,
which is very cool. While Chrono Trigger is an amazing game without any flaws,
it’s still not quite my favorite rpg on the old SNES.
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